$25

Auto debris for VFX animation in Maya

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Auto debris for VFX animation in Maya

$25

mtAutoDebris is a fully automated system for creating high-end VFX debris-type effects and other particle-instancing solutions. I have been working in the VFX industry for many years, and this tool and the idea behind it have been polished and developed by many different projects.

Setting up a good particle instancer in Maya takes a lot of hard work and expert skills. With mtAutoDebris you can literally be finished in minutes and spend all your time finetuning and creating more iterations. 

The perfect tool for creating explosions, sprays, gun shots, cracking holes, splinters, dirt, flows of serials and more.



Features: Generates three types of debris, but can also use custom geometry.
Emit from point, curve and geometry with easy controls.
Lots of control for randomness make beautiful results. 
Random size with a bias towards smaller pieces.
Random rotation: bigger pieces turn slower.
Stray particles control random stray particles that have very different behavior.
Random speed.
Different emission types: Point, curve and surface.
Very easy-to-use controls give much better control than default maya emitters.
Baking particles to animated geometry for easy pipeline integration and manual finetuning and exporting without dynamics.
Baking can be interrupted at will.
Rolling, self colliding, stickiness, nParticle based. 
Copying settings from one controller to another. Euler fixing animation curves after baking.
Seed function for more control over randomness.
And more......


Tested on Windows and Mac. (You will need some skills on a mac).

Hope you will enjoy playing with this powerful debris script!

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mtAutoDebris is a fast solution for creating highend VFX of debris and other effects

Size
2.47 MB
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